26

(20 replies, posted in BSCC)

Yes your right Bill, sorry.  When I mean commercial, I really do mean retail.

As far as racing for years.  I do have cars that we have been racing hard for years.  The most immediate one that comes to mind is the A1GP cars.  I still race the one I raced last year.  Of the six I have and raced all but one still races like it did last summer.  Of course, when I mean for years I don't literally mean every time there is a race I race these cars. More of a seasonal thing.  In other words, the cars we have raced for a season still are raceable for another season.  Heck I rarely change out the brushes and rarely the motors.  Sure wings and mirrors break off but the cars still run great.  And remember before we had Marshall Field we had the Underground Raceway and Byron and I raced for years 3 or 4 times a week for hours at a time there.

I have heard comments from others too about how they race all season and have never even oiled their cars. 

Now this class we are racing is extreme and the cars take a hell of lot of pounding.  But my Ferrari will still be running strong way past the end of the season.  My other car got trashed pretty good and I have to replace the chassis.  That only cost about $18.  In the 1/24 scale world of Paser, I have seen cars come off thetrack with far more expensive damage.  Heck the tires need replacing almost every race and they aren't cheap.  Not to mention motors, brushes and gears that go out all the time.  So in a comparison with that world, the 1/32 retail stuff holds up pretty damn good, at least in my experience.  And I can only relate my experience to people.  If compared to the amount of race time I have put on these cars and the amount of race time put on 1/24 scale Paser racing, I would have to say I have had really good longivity with the 1/32 scale.  Much less expensive too. 

Just my 2 cents worth of observation.  Maybe I'm just lucky.
Take care,
Racin' Randy

27

(34 replies, posted in BSCC)

And Frank is working on a IROC class of cars.  So that may be a possibility if it shakes out for the next season too.
Racin' Randy

28

(1 replies, posted in Cars)

Now that's the attitude.  By the way it isn't BASCC anymore it is BSCC. 
Racin' Randy

29

(23 replies, posted in Cars)

Wow, I must come to this forum more, didn't know it was so active.  Great stuff here.

I usually don't have a lot of time for forums, but since my club is talked about so much, I should attend more, sorry guys.  But please feel free to call me or talk to me anytime, if I dont' get back here as much as I would like.

Sorry about the rules being an evolution process and not a rock solid process.  Chalk that up to inexperience in running a club.

If you all as participants in the club, see a need for a rule change, please let's get together and do it.  As far as the wheel thing, I remember Monte coming to me and some others and showing us his wheels.  To me and others it didn't look that different than the slot.it wheels so we all thought it was ok.  I didn't post it as an official rule change because no one showed the need.  So it was like a case by case situation.  I agreed with the others that "O" ring tires weren't appropiate at the time. 

As far as the wings and things breaking off.  I think it is best to get them glued back on before the race each night but not to worry about it during the night.  Mine got broken off last race finally because someone had their hand on the track in my lane and it hit their hand breaking the wing off.  Didn't make a bit of difference in the way the car ran or handled.  So if you can do, do it, if you can't cause it broke in pieces, so be it.  Won't make much difference anyway from my experience.

It is interesting to read the comments because remember when we started this class, we all wanted to use the slot.it company because they had all the spare parts and people all wanted to do what they could to the cars with these parts.  The group desired to be let loose to build whatever they wanted.  It seemed like a good idea at the time to test the limits to the fullest with 1/32 scale commercial cars.  Well, there has been good and maybe not so good about it.  All things come to an end and next season, let's come up with something more in the line of what is being discussed here. 
Racin' Randy

30

(11 replies, posted in BSCC)

Great ideas guys. 

Some things I have been talking with the members about involves exactly this.  I think it is a good idea to slow it down gradually.  With the goal of eventually getting to a magnet less or very low magnet car.  We have been testing some of these cars out with Frank and others and found they work very well. 

I also like and favor the idea of a cheap car that can be painted for individualism. 

Frank is working on some cars that are a brass chassis type with weight maybe a light magnet and is looking to offer up 4 for maybe an IROC series of racing.  Of course, a small fee for Frank's expenses would be in order but it would give a season of racing at very low expense to the members.  What do you all think of that?

I think the slot.it class could have been very expensive for 1/32 scale stuff, which is unusual in that aspect.  But at the time it is what we wanted to do.  I feel a less expensive option for the next season is best definitely.

Plus, we will be changing the track layout for the Winter Season, and that should take care of the viewing issues too. 

We are going to open up a contest like's Bill just had.  Great idea by the way.  Our track table is 17 x 10 in size, so officially let me announce the contest.  If you had some ideas send them my way by either print or email.

We are looking for 2 layout types.  One is a completely flat track with no overpasses.  The other can have the overpasses.  Submit up to 5 layouts each max from any layout program you like.  Byron and I will judge them and pick one to build.  And if you want to see how it all goes together we will have open houses for building the layouts and placing the decor.

Racin' Randy

31

(20 replies, posted in BSCC)

Hey guys,
I like what Bill had to say.  But I still feel we are racing slot cars with an added element, not turning it into a board game, something I know a lot about because I design them.  We all will find our comfort zone in racing.  That's fine.  Marshall Field exists to try to offer something different that the other clubs, like Naste offers something different from Paser and us. 

And so far to keep getting beginners into the world of slot cars, we are generally not a building car type of slot car club.  Mostly commercial up to this point.  That offers the best opportunity to keep newbies getting involved so the sport and continue to grow.  Eventually, we will probably evolve into two aspects, one for beginners, and one for car builders.  Kinda like Tom Street does in Bend.

The fuel can be set to anytime one wants.  Right now it is set to 3 second delay and 7 more seconds to completely fill the tank from empty.  The 3 seconds become added to the fuel after the delay, so a total of 10 seconds to fill the tank.

The 3 second delay works good from our testing.  3 seconds will give you 30% of your fuel which is good for 6 laps as it is set now.  That's a 5 gallon (liter) lost per lap.  Each second is 10% of the fuel. 

Ok, I see your point that it isn't a tremendous amount of strategy but it is additional strategy for these reasons as I see it:  You have to manage your driving to keep an eye on it.  If you don't, you could race without laps.  You have to judge when to get the fuel such as before the timer ends if you want or not.  Your all right about the last heat as the greatest amount of strategy is encountered there.  You don't have to get all the fuel during a stop and experimenting with that is a strategy.  And even though not a strategy, it mixes up the lead more so because of the pit stops.  Oh yeah, crashes and slow racing use less fuel per lap, which is a strategy (you may not want to use it too much, but on crashes it can help you slightly). 

So I would agree it isn't a strategy of high strong merit, but it does offer some new and fun? aspects to racing slot cars.  If we do it and when is really up to the club members.  I wanted to have them try it a few times to get a feel for it.  That has been accomplished.  As one becomes accustomed to the system, it's benefits may become more apparent.

32

(20 replies, posted in BSCC)

Hi Bill,
Glad to have a good discussion on this. I think it helps the sport develop. 

Your right of course, that the "new technologies" is not all that new, yet it is new for the particular computer programs that are currently available that we are using.  This is what I was referring to.  You have us newbies at a disadvantage as you have been doing this a lot longer than most of us and thus have seen things that are "new" to us.

My intention is not to discuss the merits of slot cars as "toys" or not.  We have had that one before and fuel management is the talk of the time here.  But a short note on this would suffice nevertheless for others who have not been privy to our thoughts on this.   Compared to scratch built brass chassis with hard bodies and others along those lines, these could be considered "toys".  Compared to cars from sets of yesteryear, they are much more than those "toys".  If you want to call them "toys" then so be it.  But having a collection of hundreds of cars, I would argue more along the line of something more than a "toy".  So they are what they are, much better than yesteryear set cars, not as strong and durable as scratch built or metal chassis types, they break like all cars in the world, yet can last for years of hard racing, and they are a hell of lot of fun to race.  That's all that really matters.

I think keeping in perspective the concept of trying to grow the sport and get more people involved in slot car racing, "new" approaches to racing can have a benefit for racers.  Not all will like new things, but keeping up with the manufacturer's offerings is something we at Beaverton Slot Car Club strives to accomplish.  Things will be added and things will drop off, it is the nature of the world.  Having a positive approach to the "new" things that come out and trying them out is one of our goals as a host.  It is there for those who enjoy it and want to play with it.

As our motto at Beaverton Slot Car Club states, "Just for the Fun of It", we try to live up to that mantra.

Thanks Bill, love the discussion.
Racin' Randy

33

(20 replies, posted in BSCC)

Well, thought I ought to weigh in here since I am the one who implemented the fuel management system at Marshall Field Raceway.

As you all may know, one of the main philosophies of the Beaverton Slot Car Club is to keep up with some of the latest technologies available for 1/32 commercial slot cars and give slot car racers a wide range of experiences with the sport.  Fuel and tire management is one of these technologies.  There are others such as digital, which incorporates fuel management too, but we are not digitial, yet?

Realism is an interesting concept in slot car racing.  We all try to "get" as realistic as possible in this sport, but becoming stuck on some realism's isn't necessary the point.  Simulated realism is more in line with slot cars, not actual realism.  I see it as a blending of actual and simulated realism.  By this I mean, it is realistic to have fuel and tire management of a race car (actual) but not by having the drivers pay attention to fuel and tires (simulated).  Of course, a small debate could be had that back in the old days, drivers did have this situation or in SCCA racing today on an amatuer level they do now too to a certain extent.   But I digress. 

In the world of slot car's, having the capability of fuel and tire management, as I see it, is a plus in expanding the experience of slot car racing.  But it is a change from the norm and like digital slot car racing, the change becomes the toughest part to accept for some.  My son and I at BSCC believe in changing and evolving the experience of slot car racing to whatever the industry has to offer.  Keeping in line with this philosophy, I would have to say I like the fuel and tire management system and think it adds another element of strategy thus enriching the experience of the sport.

When to implement fuel seems to be the real issue.  Most would agree, if they are not opposed to the system to start with, that for an enduro and changing drivers for teams is a great place for fuel and possibly tire management.  That way they have a simulated pit crew in their teammates and can stay on top of the system and thus concentrate on the driving only. 

This in a way works well but does it really give you, as a driver, the added strategy that is built into the system?  Not really, because you don't have to pay attention to the fuel as your pit crew member will do it for you.  So in this sense, why have it?  Except for a handy dandy way to make a driver's change, it seems to defeat the purpose of the fuel management system concept, which is to give the driver a more strategy base racing experience and a multitasking approach to racing slot cars.

To have it at short heats with extremely fast cars is what has generated most of the complaints of the system.  The break in concentration for some racers during racing has proven to be more of a hinderance than an enjoyment.  Would it be better if the cars were slower and the heat times longer?  As an evolving club, this seems to be the next experiment.  I tend to agree that it is difficult for most and is taking away from the enjoyment of slot car racing here at Marshall Field Raceway for such fast cars in short heats. 

The experiment of utilizing fuel management, in my opinion, has proven successfully implemented and time will tell which direction the club members want to go with it in races at Marshall Field Raceway.

Racin' Randy

34

(0 replies, posted in BSCC)

Race results are in for August 5 race.  Go to www.beavertonslotcarclub.com to read and see the results.  Great showing 17 racers.

Randy

35

(2 replies, posted in BSCC)

Race Results are in for August 5 and before at Marshall Feild Raceway.  Go to www.beavertonslotcarclub.com for the results.  Great race 17 racers.
Racin' Randy

36

(5 replies, posted in Cars)

I agree this is a great site.  Thanks Monte and Bill
Racin' Randy

37

(2 replies, posted in BSCC)

Announcing a July 26 Enduro at Marshall Field Raceway in Beaverton, Oregon.  Contact information is:  www.beavertonslotcarclub.com

Details:  IROC Style racing.  We will provide the cars and controllers. But you can bring your own controller.
2 man Teams will be decided on the day of the race.  Weaker drivers will be paired with stronger drivers.
Doors open at 3pm, race starts at 4pm.  Dinner break at 6pm and racing till 10pm. 
Dinner provided (pizza), snacks, drinks, and lots of racing action.
Fuel Managment program will be used.  Exact format will be decided at the racers meeting and how many show up.
All skill levels welcome!
Trophies for 1st, 2nd, and 3rd.
Cost $10 per racer.

Racin' Randy

38

(11 replies, posted in Cars)

9.  Slot car racers always tinker.